#include <windows.h>

#include "Demo3d.h"

int WINAPI WinMain (HINSTANCE hThisInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR lpszArgument,
                     int nCmdShow)
{
    Iride::SdlEngine sdlEngine(640,480);
    Iride::Demo3d demo(&sdlEngine, &sdlEngine);

    return demo.Execute();
}

